![]() This is also what TurbulenceFD will do automatically, should it run out of GPU memory. In fact, you can switch between CPU and GPU simulation on-the-fly (see Simulation Window). All features are supported at the same quality. ![]() Unlike with some GPU accelerated tools, this is not just a stripped down version of the CPU pipeline. TurbulenceFD makes use of GPUs for it's simulation pipeline. Coupled with the appropriate amount of parallel compute power, GPUs are the ideal type of processor for fluid simulation. Today's fastest memory interfaces are found in GPUs - about 10 times faster than those of CPUs. This makes memory bandwidth the most important factor for simulation speed. Mostly because there is a huge amount of data to be pushed around. Describe properties such as temperature, smoke density, amount of fuel, etc.Fluid Simulation needs quite a bit of processing power.Quality simulations of fire, smoke, dust and other gas phenomena available directly in CINEMA 4D.This simulation generates a voxel grid for each frame, which is stored on disk for use by Volumetric Renderer. ![]() TurbulenceFD calculates the velocity of the liquid as well as a number of channels to describe properties such as temperature, smoke density, fuel amount, etc. TurbulenceFD is easy to use, has an intuitive and extremely fast workflow, and is designed for high performance GPUs. Get unprecedented realism and control capabilities with voxel-based gaseous fluid dynamics, physical fire shaders, particle reflections and more scattering. The plugin has all the features a visual effects artist needs to create organic particles. TurbulenceFD makes quality simulations of fire, smoke, dust and other gas phenomena available directly in CINEMA 4D. Realistic smoke simulation in animated scenes. TurbulenceFD is a tool to help create fire smoke in Cinema 4D.
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